I am quite missing the mech decks from GVG.. seems like it's the end for such decks the theme was quite interesting.. I hated the guts out of mech mage back in the day... but it's actually quite an interesting deck in the end.. oh well..
This card should cost 3 mana instead of 2, gives mech-decks (expecially mech-mage) an immense advantage when played with the coin:
1st round coin + Mechwarper
2nd round: Snowchugger, Clockwork Gnome and Annoyotron/Micro Machine/another Mechwarper
--> 4 mobs in round 2, it's very hard to come into the game, because of the early hard hitting board control !!! not to mention what 2 Mechwarper protected by Annoyotron can cause in round 3....
Zoo is not a term that means warlock. Zoo refers to a deck built out of strong-ish low cost minions that synergize and overwhelm your opponent with board control. GVG will in my opinion make this playstyle viable for several classes (with cards like Jeeves & Mechwarper) ultimately breaking the Zoolock stereotype from hearthstone.
Zoo is not a term that means warlock. Zoo refers to a deck built out of strong-ish low cost minions that synergize and overwhelm your opponent with board control. GVG will in my opinion make this playstyle viable for several classes (with cards like Jeeves & Mechwarper) ultimately breaking the Zoolock stereotype from hearthstone.
I hope...
Sincerely, Ranaos
The Zoolock stereotype will always be the case because of their ridiculous draw engine.
Mechwarper? I think they meant XT-002 with his chest open to expose his heart... Blizzard's rampant WoW TCG card art re-purposing is getting to be weird/dumb... I wish they would use the original art for what it was intended for, for once.
Mechwarper? I think they meant XT-002 with his chest open to expose his heart... Blizzard's rampant WoW TCG card art re-purposing is getting to be weird/dumb... I wish they would use the original art for what it was intended for, for once.
I am quite missing the mech decks from GVG.. seems like it's the end for such decks the theme was quite interesting.. I hated the guts out of mech mage back in the day... but it's actually quite an interesting deck in the end.. oh well..
Remember when everyone was asking to nerf this? And then Patron rised!
Sick combo: Mechwarper plus anything.
Sicker combo: Mechwarper plus mechwarper plus anything.
This card should cost 3 mana instead of 2, gives mech-decks (expecially mech-mage) an immense advantage when played with the coin:
1st round coin + Mechwarper
2nd round: Snowchugger, Clockwork Gnome and Annoyotron/Micro Machine/another Mechwarper
--> 4 mobs in round 2, it's very hard to come into the game, because of the early hard hitting board control !!! not to mention what 2 Mechwarper protected by Annoyotron can cause in round 3....
i like golden animation
Me too :D
why are u everywhere
Turn 1 coin into Mechwarper into turn 2 Harvest Golem into turn 3 Mechanical Yeti. There's a brutal combo...
Great (turn 2) + (Mech Deck) standard base card
Makes druid even more of a nuisance, be pulling out quality mechs at the beginning! unless he gets silenced or gets handled quickly...obviously.
Zoo is not a term that means warlock. Zoo refers to a deck built out of strong-ish low cost minions that synergize and overwhelm your opponent with board control. GVG will in my opinion make this playstyle viable for several classes (with cards like Jeeves & Mechwarper) ultimately breaking the Zoolock stereotype from hearthstone.
I hope...
Sincerely, Ranaos
The Zoolock stereotype will always be the case because of their ridiculous draw engine.
Mechwarper? I think they meant XT-002 with his chest open to expose his heart... Blizzard's rampant WoW TCG card art re-purposing is getting to be weird/dumb... I wish they would use the original art for what it was intended for, for once.
"I THINK I BROKE IT!!"
This is something like undertaker in NAXX. good sinergy with a mech based deck
it says 1 less but i didnt see a (but not less than 1) so does that mean u can flood the board full of 1/2 drop mechs right after wards?
I love tribal, Lorwyn was so much fun. Most excited about this card with all the mech support.
Great turn 2 drop
T1 With coin, then you can summon a turn 2 Harvest Golem / Spider Tank
If mech tribal ever becomes a real thing, this card will be a much better pint-sized with good stats for its mana