The Witchwood Guide
Inspire: Add a 2/2 Squire to your hand.
Join the Argent Crusade! We have attractive tabards and you get to carry really nice swords!
This is one of the examples how a card can change from zero to hero. This card is absolute insane combined with Shadowreaper Anduin
This card has so much potential with the priest DK in a highlander deck with raza. It has a potential of 14 damage in one turn!
If you can trigger Recruiter 2 times it has nice value. If 1 time its ok. if 0 then its bad.
This couldn't have been 4 mana? I mean, look atSavage Combatant. And don't give me that "Class cards are supposed to be better than neutral cards", this card at 4 mana is still worse than Savage Combatant.
Once upon a time, Mittroms thought that this card was crap. Then Mittroms saw that the squire was 1 mana. Now Mittroms LUVZ this card. And Mittroms lived happily ever after with his awesome recruiter. The End.
Point is, do we really need that 2/2 on turn 6 for 2 mana? Stats are fair, but the inspire effect seems too slow to me. Could work in the right context though.
It's a 2/2 for 1 mana: Squire
5 for a 2/2 and then 1 for a 2/2 but before that Inspire for 2.... such a slow card. So, its a 8+ mana card?
What is that golden animation? He looks like Aquaman trying to call fish to aid him with his sonar.... wha-....are the squires actually murlocs??
It's a lesser version of Cabal Shadow Priest's compelling mind waves. So he's actually using a lesser form of mind control to get recruits.
Running a simulation suggests that the card, even on its own, is at least as good as Silver Hand Knight. Keep in mind, that simulation uses a deck that has absolutely no Inspire synergies. There are a few things that people seem to be missing:
And we haven't even gotten to the fact that there are TGT cards that reduce the cost of hero abilities and allow them to be used multiple times in a turn.
So... this card is likely not any worse than Silver Hand Knight, and may even be preferable in most situations.
This card ain't got nothing on Lord Kitchener.
Silver Hand Knight is strictly better in the short term; it's 5 mana for two minions; this is 5 mana for one, plus you have to pay 1 mana for the Squire later.
I want you for RNG army
Atleast the squire is a 1 mana 2/2
Is Squire the card that will be added to your hand? Like the guy who is summoned with Silver Hand Knight. I wish it was a 2/2 silver hand recruit which at least could be combo'd with Quartermaster.
Silver Hand Knight faster than this...
this card is GT control rogue approved. thats right i called it first. i see all the pieces coming together and its glorious. i want it bad.
Well Guys just think about it this way, IT'S an epic so you probably never will have to pick it in arena.
Anyone else notice that the art looks kinda like Sean Connery?