Everyfin is Awesome

Card Text
Give your minions +2/+2.
Costs (1) less for each Murloc you control.
Flavor Text
Everyfin is cool when you're part of a murloc team!
Give your minions +2/+2.
Costs (1) less for each Murloc you control.
Everyfin is cool when you're part of a murloc team!
everyfin was awesome until primalfin murlocs started to get into existence. those murlocs are really stupid our army doesnt even use them
Remind me why this card is good? I mean it's like 3-4 mana at best and you can get the same effect with double Mark of the Lotus for 2 mana in Druid... Am I looking at it the wrong way?
You're looking at it the wrong way because Shaman can't run Mark of the Lotus.
You can play things like Call in the Finishers effectively for free with this.
if there is a good reason to play wild is to use this with Megafin
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/188446-new-shaman-quest-unite-the-murlocs
In wild I think this deck is going to be amazing. In standard however, I don't think it'll be nearly as good considering no Old Murk Eye or Anyfin.
...
This card would be a killer with Anyfin Could Happen. It's a pitty they are not in the same class but I guess that would be such an unfair combo
I like cards with MURLOC :)
Everyfin is good when you play casuals.
Haha!
Everything is awesome when you're part of the team! (Randomly redistribute all minions between both heroes.)
I feel like Shamans needs more good class-specific Murlocs for this card to make good combos, something like "Muster for Murlocs" :P .
Awespome card
Another MVP in the new tavern brawl: battle of the builds.
This card is awesome. Massive board outta nowhere
More Murlocs for Shaman. Cool!
I forgot to mention this is clearly a reference to the Lego movie
After playing on ladder for a while today and yesterday, I feel like paladins got the better Murloc card in Anyfin Can Happen. Not to say Everyfin is Awesome is a horrible card.
I do have to wonder what the thought process was behind giving Paladin Murlocs in the first place. I thought they decided to give the tribe to Shaman... Paladin was already very strong with Mid-Range, then they dominated ladder with Secret Paladin, and now I honestly feel like Murloc Paladin can potentially be a competitive meta deck (kinda gives me a Patron vibe with its awesome burst via resurrected Old Murk-Eye and Bluegill Warrior). What exactly do Shaman have now? Still feels like nothing, but maybe Murloc Shaman is amazing and I'm just not understanding its power yet.
I suppose it's way too early to decide anything right now.
I've been playing the murloc paladin since yesterday and it's not that good unless your murlocs can survive, while everyfin is awesome can have a bitching lethal on turn 7.