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Molten Giant

Costs (1) less for each damage your hero has taken.

  • Type: Minion
  • Rarity: Epic
  • Set: Hall of Fame
  • Race: Elemental
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Glenn Rane
  • Collectible

He gets terrible heartburn. BECAUSE HE IS FULL OF LAVA.

Mountain Giant

Costs (1) less for each spell you've cast this game.

  • Type: Minion
  • Rarity: Epic
  • Set: Classic
  • Race: Elemental
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Samwise
  • Collectible

His mother said that he was just big boned.

Snowfury Giant

Costs (1) less for each Mana Crystal you've Overloaded this game.

This minion goes all the way to 11!



Battlecry: Gain +5 Health
for each Elemental you
played last turn.

Between you and me, Ozruk is a bit obsessed with his body.

Al'Akir the Windlord

Charge, Divine Shield, Taunt, Windfury

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: Classic
  • Race: Elemental
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Raymond Swanland
  • Collectible
  • Elite

He is the weakest of the four Elemental Lords. And the other three don't let him forget it.


Deathrattle: Deal 8 damage to all minions.

That's short for "Anomnomnomnomalus".


Cauldron Elemental

Your other Elementals have +2 Attack.

Decorating tip: Unused cauldrons can make a lovely elemental display.


Kalimos, Primal Lord

[x]Battlecry: If you played an
Elemental last turn, cast an
Elemental Invocation.

All that's missing is a little heart.

Ragnaros the Firelord

Can't attack. At the end of your turn, deal 8 damage to a random enemy.

Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.

Ragnaros, Lightlord

At the end of your turn, restore 8 Health to a damaged friendly character.

What happens when you try and corrupt a corrupted firelord? DOUBLE NEGATIVE, INSECT!

Baron Geddon

At the end of your turn, deal 2 damage to ALL other characters.

  • Type: Minion
  • Rarity: Legendary
  • Set: Classic
  • Race: Elemental
  • Faction: Neutral
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Ian Ameling
  • Collectible
  • Elite

Baron Geddon was Ragnaros's foremost lieutenant, until he got FIRED.


Battlecry: If you played an Elemental last turn, deal 5 damage.

For when a flamecaller just won't do.


Whenever you cast a spell, draw a minion from your_deck.

The tricky part is getting them to HOLD their shape.


Battlecry: Add 4 random Murlocs to your hand. Overload: (3)

Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.

Stone Sentinel

Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.

He and his friends just want to rock out.



Aspiring meteorologist!

Tar Lord

Has +4 Attack during your opponent’s turn.

Tar Lord, man... legendary monster? Aw, forget it.


Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions.

Arcane energy… finds a way.

Fire Elemental

Battlecry: Deal 3 damage.

He can never take a bath. Ewww.

Frost Elemental

Battlecry: Freeze a character.

When a Water elemental and an Ice elemental love each other VERY much...

Frozen Crusher

After this minion attacks, Freeze it.

Goes by the online handle "KoolKrusher99."

Grumble, Worldshaker

Battlecry: Return your other minions to your hand. They cost (1).

The grumbling grew to a mighty rumbling, and out of the caverns the kobolds came tumbling.

Moss Elemental


Deathrattle: Return this to your hand as a 10/10 that costs (10).

Arcane Tyrant

Costs (0) if you've cast a spell that costs (5) or more this turn.

Tyrant is such a strong word.

Bonfire Elemental

Battlecry: If you played an_Elemental last turn, draw a card.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: The Witchwood
  • Race: Elemental
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

Next step: Marshmallow elementals.

Djinni of Zephyrs

After you cast a spell on another friendly minion, cast a copy of it on this one.

If you want your wish granted, don't rub him the wrong way.

Earth Elemental

Overload: (3)

Nothing beats rock.

Hallazeal the Ascended

Whenever your spells deal damage, restore that much Health to your hero.

Hallazeals all your dallazamage.

Lyra the Sunshard

Whenever you cast a spell, add a random Priest spell to your hand.

Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.

Quartz Elemental

Can't attack while damaged.

These elementals, along with feldspar and mica, are often taken for granite.

Servant of Kalimos

[x]Battlecry: If you played
an Elemental last turn,
Discover an Elemental.

He's doing his best, but his mom thinks that if he had just applied himself in school Kalimos would be working for HIM.

Tar Lurker

Has +3 Attack during your opponent's turn.

Hi, Tar here. Long time lurking, first time taunting…

Cosmic Anomaly

Spell Damage +2


Fire Plume Phoenix

Battlecry: Deal 2 damage.

This is what happens when you use a volcano as a bird bath.

Fireguard Destroyer

Battlecry: Gain 1-4 Attack. Overload: (1)

Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.

Grave Shambler

Whenever your weapon is destroyed, gain +1/+1.

I think one of the necromancers got a little carried away.

Jade Spirit

Battlecry: Summon a{1} {0} Jade Golem[email protected]Battlecry: Summon a Jade Golem.

"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw

Leyline Manipulator

Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).

The shortest distance between two points is a leyline.


This minion's Attack is always equal to its Health.

Spawn of the Light? Or Pawn of the Lights?

Rumbling Elemental

After you play a Battlecry minion, deal 2 damage to a random enemy.

He's a very hungry elemental.

Steam Surger

[x]Battlecry: If you played
an Elemental last turn,
add a 'Flame Geyser'
to your hand.

Explorers nicknamed him the Teapot Elemental.

Storm Chaser

Battlecry: Draw a spell from your deck that costs_(5) or more.

Best drank after a stiff gale.


[x]After you play a card with
Overload, summon two
1/1 Sparks with Rush.

Most of his friends are still Metalheads.

Water Elemental

Freeze any character damaged by this minion.

Water Elemental

Freeze any character damaged by this minion.

Don't summon a water elemental at a party. It'll dampen the mood.

Benevolent Djinn

At the end of your turn, restore 3 Health to your hero.

Wish #1: funnel cakes. Wish #2: funnel cakes. Wish #3: FUNNEL CAKES.

Bog Slosher

Battlecry: Return a friendly minion to your hand and give it +2/+2.

It's the bane of freshly mopped floors everywhere.

Electra Stormsurge

Battlecry: Your next spell this turn casts twice.

"The coin? You used me for THE COIN!?"

Hot Spring Guardian

Battlecry: Restore 3 Health.

NONE SHALL PASS until at least an hour after eating.

Ice Rager

He's a lot cooler than Magma Rager.

Igneous Elemental

Deathrattle: Add two 1/2 Elementals to your hand.

We wanted to name him "Ingenious Elemental", but he just wasn't that bright.

Magma Rager

He likes to think he is powerful, but pretty much anyone can solo Molten Core now.


Can't Attack.
Deathrattle: Whoever kills this deals 4 damage to their opponent.

Tar Creeper

Has +2 Attack during your opponent's turn.

If you won't come to the tar pits, we'll bring them to you!

Twilight Elemental

Unbound Elemental

Whenever you play a card with Overload, gain +1/+1.

Unlike bound elementals, Unbound ones really enjoy a night on the town.

Wax Rager

Deathrattle: Resummon this minion.

Celestial Emissary

Battlecry: Your next spell_this turn has Spell_Damage +2.

Casting with the stars.


Fire Plume Harbinger

Battlecry: Reduce the Cost of Elementals in your hand by (1).

Good for summoning elementals. Great for making s'mores.

Ice Walker

Your Hero Power also Freezes the target.

Ice <i>Walker</i> you say? He doesn't have feet!

Mana Geode

Whenever this minion is healed, summon a 2/2 Crystal.

Gadgetzan, where even the pet rocks have pet rocks.

Menacing Nimbus

Battlecry: Add a random Elemental to your hand.

Electra stores her elementals in the cloud.

Murmuring Elemental

Battlecry: Your next Battlecry this turn triggers twice.

Déjà Dude.


Deathrattle: Return this to your hand as a 6/6 that costs (6).

If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.

Radiant Elemental

Your spells cost (1) less.

It's a literal lava lamp!

Rock Elemental


Shimmering Tempest

Deathrattle: Add a random Mage spell to your hand.

HATES being summoned for Kirin Tor party lighting.

Volatile Elemental

Deathrattle: Deal 3 damage to a random enemy minion.

Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.

Air Elemental

Can't be targeted by spells or Hero Powers.

Makes a mean puff pastry.

Arcane Anomaly

Whenever you cast a spell, give this minion
+1 Health.

He used to get work as a Spatial Anomaly, but he got tired of having his polarity reversed.

Arcane Artificer

Whenever you cast a spell, gain Armor equal to its Cost.

Ethereal armor dissipates in 6 hours which can cause extreme awkwardness for first time buyers.

Crystalline Oracle

[x]Deathrattle: Copy a card
from your opponent's deck
and add it to your hand.

Being made of light has its disadvantages, but at least it's always looking on the bright side.

Dust Devil

Windfury. Overload: (2)

Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?

Fire Fly

Battlecry: Add a 1/2 Elemental to your hand.

Archnemeses: small children with glass jars.

Flame Elemental

Flame of Azzinoth

Glacial Shard

Battlecry: Freeze an enemy.

Ice, ice, baby!


Can't attack. Immune.
At the end of each turn, burn your enemies randomly.



Stone Elemental

Wax Elemental

Divine Shield

Takes double damage from wick-based weapons.

Fan of Flames

Ragnaros the Firelord

Stasis Elemental

Battlecry: Freeze a minion until this leaves the battlefield.

Temporal Anomaly

When you draw this, add a random spell to your hand (from your class).

Water Spirit